Opinion Blog


Rick Hess Straight Up

Education policy maven Rick Hess of the American Enterprise Institute think tank offers straight talk on matters of policy, politics, research, and reform. Read more from this blog.

Classroom Technology Opinion

Virtual Reality Looks Cool, But Can It Actually Help Schools Teach Math?

A virtual reality company takes on math education
By Rick Hess — September 22, 2022 6 min read
Image shows a multi-tailed arrow hitting the bullseye of a target.
  • Save to favorites
  • Print

Virtual reality sounds cool but is it practically useful in schools? Prisms of Reality thinks the answer is decidedly “yes.” Prisms, launched in 2019, works to integrate virtual reality into algebra for partners like the New York City Department of Education and the KIPP charter schools. I recently spoke with Anurupa Ganguly, the founder and CEO of Prisms, to learn about her take on virtual reality and its potential impact on math education.

—Rick

Rick: OK, so tell me a bit a bit about Prisms.

Anurupa: Prisms is the first spatial learning platform for math education. Backed by the National Science Foundation and the National Institutes of Health, we’re using virtual reality to scale a new way of learning core math and science concepts that build confidence in the math classroom. We do this by fully immersing students in relevant problems. For example, students take on the role of an air traffic controller and construct linear equations to model two flight paths destined for collision, or they step into the shoes of an urban planner to experience the impacts of urbanization and create a quadratic equation to design a greenspace of maximum size for a city. By solving these, they gain foundational STEM skills in grades 7 to 11 and exposure to the many applications of math modeling today. Our learning solution has four key components; learning modules, a data dashboard for teachers to monitor student progress, curriculum with offline activities, and continuous professional development. This school year we launched two courses on Prisms: Algebra 1 and geometry.

Rick: The technology can get pretty intimidating. Can you walk me through what students and teachers actually do when using Prisms?

Anurupa: When students put on their headsets, they step into the shoes of a practitioner—this could be a glaciologist, a real estate developer, a small business owner—and are tasked with a mission. For example, in our module on exponential functions, students work to create a mathematical model to determine when a city’s hospitals will run out of available rooms after responding to incoming patients exposed to a virus. They experience a virus spreading from person to person in a food hall and then go to the Prisms lab to create tables, graphs, and finally equations to solve the problem and contain the virus. Meanwhile, teachers can monitor students’ progress on a web-based analytics dashboard and provide real-time feedback to support students at critical junctures while they’re using the virtual reality headset. This allows the teacher to continue to coach and mentor each student as they work at their own learning pace.

Rick: How does virtual reality help when it comes to math education?

Anurupa: Think back to how you learned about exponential growth in your high school algebra class. This is likely to trigger memories of writing down equations over and over again without a meaningful understanding of a function’s structure. VR helps to disrupt this proceduralization by centering math education around a real-life problem. Students can then learn to create mathematical models in a 3D space which includes touch, sound, movement, and rich visualizations. The top indicators of success in STEM are your ability to reason spatially and your ability to create abstract models of real-world situations. VR is uniquely positioned to develop these competencies. As one of our students put it, “doing math” in this new way made her want to do even more math and helped her to gain the confidence needed to more actively participate in class, get involved in the engineering club and with Girls Who Code, and change her career path to pursue a future in STEM.

Rick: How did you get into this work?

Anurupa: I studied electrical engineering and computer science at MIT and observed first-hand the mindsets and skills needed to be successful in the mathematical sciences, particularly in historically underserved communities. Upon graduation, I became a high school physics and math teacher to better understand what was happening at the K-12 math and science level that was helping equalize the playing field in engineering and the mathematical sciences for students experiencing poverty. Since then, I’ve served in a number of STEM district leadership roles across the largest educational systems in the U.S. including the NYC Department of Education, Boston Public Schools, and Success Academy Charter Schools. Through my experience as a district and charter administrator, I found that there was a huge divergence between what learning science tells us about how we learn best and the tools teachers and kids have in their hands. So I founded Prisms to build a learning solution for math that represents everything we know about how people learn this discipline best.

Rick: What’s the cost of Prisms to schools?

Anurupa: The software license costs $12 per student a year, which includes access to all of our virtual reality learning modules, synchronous teacher dashboard, curriculum and activities, and implementation support from our Customer Success Team. Each class set of VR headsets and charging stations costs between $13,500 and $21,000 and can be shared across multiple classrooms and teachers, as VR is not a learning tool for every day of the school year. School district leaders or teachers can submit a contact form on our website to access our learning platform. For all at-home learners and parents, we will be launching our content libraries and sandbox in the Oculus store this month.

Rick: So how many students are you currently serving?

Anurupa: We’re currently serving over 20,000 students in more than 55 school districts across the country and will be growing to 100,000 students this fall. Our middle school math and Algebra 2 courses will be released at the end of the 2022 calendar year and science courses will be released July 2023.

Rick: Is there evidence that this approach works?

Anurupa: We conducted an early efficacy study during our National Science Foundation Phase I research. The study found that, on average, there was a double-digit learning gain in students upon completion of Prisms’ exponential functions module in Algebra 1, relative to standard-aligned benchmarks. These findings acted as a springboard for other studies led by WestEd, a nonpartisan, nonprofit research agency. The classroom feasibility study conducted in spring 2022 showed that not only is Prisms VR feasible in the formal math classroom—with more than 80 percent of students reporting that VR lessons helped them understand math concepts better and faster—but that the impact on student engagement and confidence, efficiencies in learning abstract ideas, and improvement in standards-based proficiency are significant. Our randomized controlled trial across 36 school districts began in August. The results for all three studies will be available winter 2022.

Rick: If you had to offer one piece of advice to educators who are interested in the possibilities of VR, what would it be?

Anurupa: Now is the time for VR in education. Hardware and software techniques have evolved immensely, which have created fertile soil for high quality content. The advancing technology coupled with the hardware being accessible at lower costs has opened up a window of opportunity for teachers looking for effective ways to re-engage students and address learning loss stemming from the pandemic. It’s an incredible opportunity to accelerate learning in core areas that have been the center of endless remediation cycles due to inadequate tools thus far.

This interview has been edited and condensed for clarity.

The opinions expressed in Rick Hess Straight Up are strictly those of the author(s) and do not reflect the opinions or endorsement of Editorial Projects in Education, or any of its publications.

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
School & District Management Webinar
Leadership in Education: Building Collaborative Teams and Driving Innovation
Learn strategies to build strong teams, foster innovation, & drive student success.
Content provided by Follett Learning
School & District Management K-12 Essentials Forum Principals, Lead Stronger in the New School Year
Join this free virtual event for a deep dive on the skills and motivation you need to put your best foot forward in the new year.
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Privacy & Security Webinar
Navigating Modern Data Protection & Privacy in Education
Explore the modern landscape of data loss prevention in education and learn actionable strategies to protect sensitive data.
Content provided by  Symantec & Carahsoft

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Classroom Technology Q&A Google Executive: What AI Can and Can't Do for Teachers
Jennie Magiera, Google's head of education impact, discusses the role AI should have in K-12 education.
8 min read
Close-up stock photograph showing a touchscreen monitor with a woman’s hand looking at responses being asked by an AI chatbot.
E+
Classroom Technology What Drones Are Doing to Deliver Better Student Engagement
Working with drones can motivate students, as well as teach skills like coding, collaboration, and problem-solving.
2 min read
The view over the shoulder of a high school student while he is holding a drone with the camera image showing on a laptop sitting on a nearby chair.
E+/Getty
Classroom Technology 3 Tips for Using Tech to Meet All Students' Needs
Technology is everywhere in most classrooms, but equitable access to it for all students still isn’t a reality.
2 min read
Photo of elementary school students using laptops in class.
iStock
Classroom Technology Key Questions for Districts to Ask as They Develop an AI Strategy
Here's what educators need to know about creating guidelines and building literacy for the use of artificial intelligence.
4 min read
Photo of computer chip with letter “AI.”
E+